/****************************************************************************
 * Copyright (C) 2012 Dj_Skual
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 ****************************************************************************/
#include "gui_pointed.h"
#include "../System/input.h"

GuiPointed::GuiPointed()
{
	width = 0;
	height = 0;
}

GuiPointed::GuiPointed(int w, int h)
{
	width = w;
	height = h;
}

void GuiPointed::Update(GuiTrigger * t)
{
	if(state == STATE_DISABLED || !t)
		return;
	else if(parentElement && parentElement->GetState() == STATE_DISABLED)
		return;

	#ifdef HW_RVL
	if(t->wpad.ir.valid && t->chan >= 0)
	{
		if(this->IsInside(t->wpad.ir.x, t->wpad.ir.y))
		{
			if(state == STATE_DEFAULT || (state == STATE_SELECTED && t->chan != stateChan))
				this->SetState(STATE_SELECTED, t->chan);
		}
		else
		{
			if(state == STATE_SELECTED && (stateChan == t->chan || stateChan == -1))
				this->ResetState();
		}
	}
	#endif
}
